Kazitsyno Map v2.0 Light
My first card …
The remains of the collective farm “Ilyich’s Appeal”, 2 closed garages, the garage parts are left behind the lake and on the plot where only long logs are stored (in the line called Trestinitsa), there is still Zil who did not reach the garage and drank , a pair of old barrels with the remnants of a Soviet solyary in one of the villages and on an abandoned peat bog.
In the upper village with a garage there is a block-post that lets only cars pass so that they do not break the road through the village (there is a detour). Size 30×30
6 saws
3 loading points
1 sawmill
2 garages (closed)
3 cars replaced
2 refueling
7+ ways to leave the logging site))
Generally everywhere there are detours, look at the map and open it with cars.
Successful pokatushek and deep dirt! (The card was tested on default)
Version 2.0 Light for Spintires: MudRunner (v11.12.17):
Summer has come, roads have dried up, the swamp has become more passable, many roads have been rolled up, which were implicit in the first version, but were not marked. Now the card is 100% passable on default, if you look for roads and do not climb all the time for one of the most difficult. Removed superfluous block posts, superfluous technics. Added goats for loading. Brody by summer are shallow. The block-post for passenger cars was expanded. Go for a picnic pleasure and enjoy nature.
(People on monsters – download the first version))
Authors:
Dmitry Markin
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Who spintires the game?
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