The map was taken from ST (v03.03.16). From the original map, it was possible to save only the relief, surface material, static objects and dirt (extrudes). Roads and vegetation had to be done anew, approximately as on the original map (from the old roads there was a bright streak of speculator – it led the road anew). Also added several new facilities, a roadblock and a second garage. Increased the number of starting machines. However, the map came out in my opinion a little like the original. On the map:
– 1 checkpoint;
– 2 garages (closed);
– 4 sawmills;
– 2 collection points (1 felling);
– 4 starting cars;
– 5 cars on the map.
I tested the card on standard four-wheel drive cars (Russian and American).
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Who spintires the game?
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